AI Insights · Timothy · June 2023
Top 5 3D Cartoon Games on iOS in Oceania Q2 2023
In Q2 2023, the performance of the top 5 3D cartoon games on iOS in Oceania revealed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower highlights the key metrics.
The second quarter of 2023 saw interesting trends for the top 5 3D cartoon games on iOS in Oceania. These insights, sourced from Sensor Tower, provide a glimpse into the performance of these popular apps.
Gardenscapes from Playrix experienced fluctuations in its weekly downloads, peaking at around 17.6K in mid-April before tapering off to approximately 12.1K by the end of June. Weekly revenue showed a generally steady trend, reaching a high of about $216K in late May. The game maintained a strong user base, with weekly active users fluctuating slightly but remaining above 77K throughout the quarter.
MONOPOLY GO! by Scopely, Inc. showed significant growth in weekly revenue, starting at roughly $61.9K at the end of March and rising to a peak of about $278K in mid-June. Weekly downloads saw a high of around 60.7K in late April but gradually declined to about 30.8K by the end of June. The game maintained a robust active user count, peaking at over 82K in late April and stabilizing around 70.8K by the end of the quarter.
Homescapes, also from Playrix, had consistent weekly revenue, hovering around $135K to $137K throughout the quarter. Weekly downloads remained relatively low, peaking at about 5.9K in early April and declining to just over 3.1K by the end of June. The game’s weekly active users showed a slight decrease, starting at around 64.6K and ending at approximately 56.7K.
Township from Playrix saw its weekly revenue fluctuate, peaking at about $170K in late March and experiencing a low of around $107K in mid-April. By the end of June, revenue had climbed back to roughly $139K. Weekly downloads showed a downward trend, starting at 8.1K and decreasing to about 5K by the end of the quarter. The game’s weekly active users remained steady, fluctuating between 55.9K and 64.5K.
Pokémon GO by Niantic, Inc. saw consistent weekly revenue, peaking at around $130K in early June. Weekly downloads showed a steady increase, starting at about 4.8K in late March and climbing to approximately 7.3K by the end of June. The game maintained a high number of active users, peaking at over 261K in early April and remaining above 230K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.